Difference between revisions of "FindColorTriangleTolerance"

From SCAR Divi Manual
Jump to: navigation, search
(Created page with "==Definition== <source lang="scar" lines="false"> function FindColorTriangleTolerance(out X, Y: Integer; const Color, X1, Y1, X2, Y2, X3, Y3, Tol: Integer): Boolean; </source> =...")
 
 
Line 5: Line 5:
  
 
==Availability==
 
==Availability==
SCAR Divi 3.00 > Current
+
SCAR Divi 3.00 > 3.34
  
 
==Description==
 
==Description==
Line 31: Line 31:
 
*[[GetColor]]
 
*[[GetColor]]
  
[[Category:Functions]]
+
[[Category:Deprecated Functions]]
[[Category:Color Functions]]
 
[[Category:Tolerance Functions]]
 

Latest revision as of 15:58, 10 November 2012

Definition

function FindColorTriangleTolerance(out X, Y: Integer; const Color, X1, Y1, X2, Y2, X3, Y3, Tol: Integer): Boolean;

Availability

SCAR Divi 3.00 > 3.34

Description

This function searches for a given color specified by Color within a tolerance range specified by Tol using a scan-line pattern. The search area is given as three coordinates which represent the corner points (X1, Y1), (X2, Y2) and (X3, Y3) relative to the selected client window.

The function returns false if the color was not found, if it was it returns true and the coordinates of the found color in (X, Y). The search will stop after the first instance of the color was found.

The active tolerance algorithm can be changed using the ColorToleranceSpeed function.

Example

var
  x, y: Integer;

begin
  if FindColorTriangleTolerance(x, y, 0, 100, 0, 0, 100, 200, 100, 10) then
    WriteLn('Found color at ' + IntToStr(x) + ', ' + IntToStr(y));
end.

See Also